Create a Short film Animation of a Rocket Launch…
Animate a Rocket Launch: Smoke & Fire Simulation in Blender
In this course, we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in Blender 2.9
Create a Short film Animation of a Rocket Launch
We will learn to model:
Section 1: Modeling
We will learn to model a space station, starting with the base. Adding the supporting column on the left side. Then we will import the Rocket and put it in place
Section 2: Texturing
We will create different shaders: Metal and assign them to our space station
We will fix the “Blurry” smoke by creating a specific shader for the smoke to make it look high quality
Section 3: Fluid Simulation
We will Make Fire & Smoke, then we will add forces to affect our fire & smoke
Section 4: Animation
We will animate our spaceship going up to space. We will use the graph editor to control the speed of our rocket
Section 5: Lighting
We will experiment with the new HDRI map in blender 2.9, changing the altitude to have the spacing effect
Section 6: Rendering
After Baking our smoke & fire simulation & animating our rocket going up with the camera pointing to it. We will render our Animation and Achieve our final result